Europe - the stronghold of historical strategy
Of my three favorite strategy games so far this year, the top two were European. Darwinia is a British product and the flag waving Act of War is French. They are representative of a continuing trend in the genre.
There is still, of course, the Microprose diaspora of Ensemble, Firaxis and Big Huge Games, but beyond the big three, there is Stardock, Stainless Steel Studios and little else. Mad Doc Software has done a bit of everything, including the recent Empire Earth II. Blizzard has put so much into the MMO basket, that there is little talk of another Warcraft or Starcraft. A quick browse of the E3 strategy lineup shows a major dearth of American talent.
Look at
This coming year, German publisher CDV will publish Blitzkrieg II from Russian Nival Interactive and Codename Panzers: Phase II from Hungarian Stormregion. 1C has assumed the publication of many historical strategy games, becoming to
There is still a strong American presence in the wargame community, but the decline of that subgenre from the retail shelves means that its power in the strategy community is on the wane. You will be more likely to find a cut-rate Romanian WWII RTS or Anno 1703 at your local EB than the next large scale D-Day simulation.
The historical strategy genre is thriving in a dozen small houses in
Strategy games are still the biggest selling genre in America, according to the ESA, but that data includes The Sims - which is more simulation than strategy - and a plethora of tycoon games that really don't fit into the historical strategy camp that grabs me. Without access to NPD data and similar data collection from around the world, it is hard to tell just how much of a market there is for my beloved subgenre.
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